Thursday, March 31, 2016

Support for wxwidgets 3.x with no 2.8 emulation

Support for wxWidgets 3.x with no 2.8 emulation landed now git tree 

Flamerobin compiles and works fine with wxWidgets 3.1 (tested on Ubuntu 15.10 x64)

Tuesday, March 01, 2016

wxWidgets 3.1.0 is Released

wxWidgets 3.1.0 has been released today, as planned, and can be downloaded from GitHub

Thursday, January 14, 2016

Compiling Flamerobin under Mac OS X 10.11 [Solution from Tomáš Dvořák]

I am writting this email about having solution for compiling latest version of Flamerobin under Mac OS X 10.11.2.

I've seen that in BUILD.txt are some old information for compiling under Mac OS X which aren't working on newer OS X based systems.

So I thought that I can provide some additional information for community about compiling Flamerobin under OS X :-)


How to compile Flamerobin on Mac OS X 10.11

// Before we can get into compiling

- Download Mac OS X SDK's (, after download move that SDK into /Developer or your prefered folder
- Compiled wxWidgets version 3.0.2 installed with -prefix=/opt/wxwidget (optional)
- Need to install Homebrew (
- After downloading and installing Homebrew run following commands:

  brew install boost
  brew install autoconf

// Configuration command

- We need to add additional flag for compiler which is   -stdlib=libstdc++   Older version of Mac OS X were using libstdc++ for compiling, but from version MAC OS X 10.9(June 10, 2013) this default settings has been changed tolibc++
  if we won't use this additional flag we would get following error:
// Final configuration (32 bit)
../configure --disable-debug --disable-dependency-tracking CFLAGS="-stdlib=libstdc++ -mmacosx-version-min=10.11 -isysroot /Developer/SDKs/MacOSX10.11.sdk" LDFLAGS="-stdlib=libstdc++ -Wl,-syslibroot,/Developer/SDKs/MacOSX10.11.sdk -Wl,-macosx_version_min -Wl,10.11" CXXFLAGS="-stdlib=libstdc++ -mmacosx-version-min=10.11 -isysroot /Developer/SDKs/MacOSX10.11.sdk" --with-wx-config=/opt/wxwidget/bin/wx-config

// Final configuration (64 bit)
../configure --disable-debug --disable-dependency-tracking CFLAGS="-m64 -stdlib=libstdc++ -mmacosx-version-min=10.11 -isysroot /Developer/SDKs/MacOSX10.11.sdk" LDFLAGS="-stdlib=libstdc++ -Wl,-syslibroot,/Developer/SDKs/MacOSX10.11.sdk -Wl,-macosx_version_min -Wl,10.11" CXXFLAGS="-m64 -stdlib=libstdc++ -mmacosx-version-min=10.11 -isysroot /Developer/SDKs/MacOSX10.11.sdk" --with-wx-config=/opt/wxwidget/bin/wx-config

// After configuration


// After compiling (IMPORTANT !)

- You have to manually copy sys-template folder (from downloaded Flamerobin folder) to your Application content folder.
  For example:  "/Applications/" 

  Or you will get error message below:


And you are done! Wooah.

Hope that it will be useful for someone next :-)

Thanks you Marius and whole Flamerobin team for working on this amazing tool!

With greetings Tomas Dvorak (Czech Republic, 18 years old student)

Thursday, November 19, 2015

Wednesday, November 18, 2015

Flamerobin Building instructions for Windows 10 (Visual Studion 2015)

I will follow the instructions from BUILD.txt

Download Visual Studio community edition 2015

Download and unzip wxwidgets 3.1.x in C:\wxwidgets

Open solution wx_vc14.sln in Visual Studio 2015
Click build solution (Debug and Win32)

Download boost 1.5.x  (Unzip it)
open cmd.exe
cd boost_1_59_0
b2 install link=static --toolset=msvc-14.0 --prefix=c:\boost

from cmd.exe run 

"C:\Program Files (x86)\Microsoft Visual Studio 14.0\Common7\Tools\VsDevCmd.bat"

Enter flamerobin source dir

For Windows you must also set a BOOST_ROOT environment variable which points to the Boost root directory You also need to set a BOOST_LIB_DIR environment variable which points to the directory where the Boost libraries are. c:\boost\lib
For include files i had to move generated includes to match this directory include c:\boost\boost\*hpp

nmake -f WXDIR=c:\wxwidgets FINAL=0 USEDLL=0

Install InnoSetup if you wan't to create the installer

Flamerobin github mirror

There is a github mirror where you can send pull requests for flamerobin
git clone